Concept

Two coupled models

A game builds one mental model indirectly through a feedback loop; a conversation builds two, each changing in response to the other. Ordinary conversation is two oscillators pulling into phase; acute distress narrows bandwidth, and there the asymmetry is real.

Where it appears

Treated in

  • Part Two — How to PracticePresenceA conversation is two people each building a model of the other while being modelled themselves — why an accurate reading lands as an attack until the other person can tell you're actually there.

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